With vanilla Dominion:
Heavy Lifting: Adventurer,
Mine, Remodel, Woodcutter, Workshop / Canopic Chest, False Door, Nome, Palace, Scribe
This one is designed for big money and a fast-moving game.
Leaders and Villains:
Cellar, Library, Market, Thief, Witch / Chariot, Nomarch, Pyramid, Sphinx,
Vizier
This one is meant for Attacks and Curses to come into play.
With Intrigue:
New Ventures: Bridge,
Great Hall, Nobles, Scout, Shanty Town / Canopic Chest, False Door, Nomarch, Nome, Pyramid
This one is big on Victory Points. There are lots of Victory cards and quick
ways to get them.
Old Money: Harem,
Minion, Saboteur, Tribute, Wishing Well / Chariot, Palace, Scribe, Sphinx,
Vizier
This one should hopefully be both attack-heavy while also
being a quick, high-money game.
You know the routine: play, test, have fun, suggest your own!
You know the routine: play, test, have fun, suggest your own!