Wednesday, July 13, 2016

“__________ at the __________”

“__________ at the __________”
A 200 Word RPG, version 1

One impartial narrator keeps score, describes events and determines if judges solutions.

Shuffle. Draw one card each (apart from narrator). Hide your card (even from narrator). Discover your gender, outlook, profession:

Spade: Noble Man
Club: Devious Man
Heart: Noble Woman
Diamond: Devious Woman

Ace: Gambler
Two: Store Owner
Three: Barkeep
Four: Miner
Five: Soldier
Six: Rancher
Seven: Barber
Eight: Doctor
Nine: Veterinarian
Ten: Banker
Jack: Outlaw
Queen: Priest
King: Sheriff

Keep some (devious) secrets.

Every ten minutes, draw a new card; discover an event:

Ace: Murder
Two: Riot
Three: Acid rain
Four: Fever outbreak
Five: Wolves
Six: Fire
Seven: Locusts
Eight: Hold up
Nine: Flood
Ten: Lynch mob
Jack: Bandits
Queen: Stampede
King: Nothing new

At the:

Spade: Schoolhouse
Club: Jailhouse
Heart: Ranch
Diamond: Saloon

Ten minutes after the tenth event card drawn, the game ends. Reveal your own card.

Goals:

Noble: solve each problem. One point for each successful solution.

Devious: let each problem continue into the next. One point for every continued problem every ten minutes (“nothing new” does not count as an event).

Players with the most points at the end win.

Kill a noble, you lose. Die, lose.

Tuesday, July 12, 2016

FissureVerse – Lost Souls in Hiding

Thanks to Lastovka Dmitriy for the art!

Lost Souls
Click to see it bigger.
Lost Souls has always been a bit of a fun one to get art for. The term comes from the DOOM enemy, which is just a floating skull. I like how this art makes the Lost Soul look like a Grim Reaper, who himself is supposed to shepherd lost souls. I also kinda like how it's similar to Nomads, so The Noise is developing a Grim Reaper kind of theme, which of course goes well with what they stand for. I changed the extra rules to include that if a Zealot is killed (not just converted), the Frenzy is lost as well.

Hiding

The location Paradox has been giving me a headache to find art for (well, the last few locations left have all been doing so). I've decided to mix things up a little bit. First, what was once Paradox is now Dimension Zed, and what was once Dimension Zed is a newly named location called Hiding. Kind of like how you can be in Denial, you can also be in Hiding. It struck me only when I found this art, which suggests to me there may be people in hiding in this picture, waiting for a terror to pass by (like mice when a cat's snooping about).

Saturday, July 2, 2016

FissureVerse - 3 cards get art

Thanks to Karol Sollich for the art!

Mirage, Bottom of the Universe
Click to embiggen.
You'd be surprised how difficult it is to find a good sand castle! I've been on the lookout for a good one for ages, and now that I've found some great art for it, that crosses off green locations completely.

Bottom of the Universe got something of a change in concept. At first, my idea was a macabre version of the Mos Eisley cantina, but this particular image just spoke to me when I found it. Perhaps that kind of cantina is deeper in that city, but overall in shows a bigger view of the location. Maybe the whole city is a scummy place to get some followers, not just the bar. I removed the old flavor text (“Come with me if you want to live.” ~Warrior's Adage) for space, but I think it's still a funny enough bit of text to remember and use elsewhere later.

Unkempt

Unkempt has always been meant to be a dirty person, but I like to push the religious theme of the game on occasion, so a dirty altar works well in this regard.