Tuesday, February 19, 2013

Dominion Expansion: Good Will Part 5


The mini-theme of today's cards is Victory Points.  These are Victory Cards or cards that help you get Victory Points.

Click to enlarge and read.
Acreage is a simple enough Victory Card, worth a different amount depending on how much money you have.  It is not about how many treasure cards you have, but sum total, so having Silvers are better than having Coppers, etc.  Big money games can make this a great investment.

Landscaper is a combo Action/Victory Card.  It gives you one Victory Point at the end of the game, but also notice that each time you play it, you get one Victory Token, which is a mechanic introduced in Dominion: Prosperity.  You also get extra money during your Buy Phase based on how many Victory Cards you have in hand or in play.  This one, I've found, is a very fun card to play with.

Louisiana Purchase is also a simple card, based on other cards which essentially make cards "go on sale" in a way; though this is specific to Victory Cards.  My current playtests with this card have been unsuccessful, so I'm considering making Victory Cards drop from $1 off to $2 off, but more testing will be needed before I make that decision.

"New World Ventures" is a suggested set with Dominion: Prosperity:

Prosperity: City, Expand, Monument, Peddler, Quarry, Trade Route, Venture
Good Will: Acreage, Landscaper, Louisiana Purchase

Previous cards, fixed:



Leprechaun: I've clarified so that when you trash a Treasure and gain a Treasure of lower value, that gained Treasure goes into your hand.  Otherwise, if you are forced to trash a Gold, it can be too devastating.

(At the end of this Monthathon, I'll post a PDF of all the cards so you can easily print them out.)

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