Tuesday, October 16, 2012

Development Log: HeroQuest Monthathon #5 - Level 2


Level 2 is also similar to the second level of the original game, in that it's a rescue mission, and that there are now traps and secret doors in the level.

Here, I'm also slowly introducing new enemies.  Unlike the shambling undead, Goblins are quick, smart, and come in larger groups.  Goblins are the weakest enemy, but their numbers make them powerful.

I have also started making multiple paths, which could split the heroes up with traps (see the Falling Block Trap near the upper right corner of the map).  Splitting up the party makes things far more dangerous, so players have to think carefully before choosing to do so.

Click to Enlarge.
Quest Book text:

Quest 2 - The Catacombs of Beliss

"With your last quest successful, the Emperor thinks you have proven yourself a worthy band of Heroes, and is in need of a small rescue mission.  Atryn, one of the Emperor's old but most distinguished councilmen, has been kidnapped in the night by a band of Goblins, and taken down to the Catacombs of Beliss.  Enter, rescue, and be rewarded with 200 Gold Coins each."

Wandering Monster in this Quest: Goblin

A: Atryn is on the square marked "A".  Use the Chaos Warlock to represent him.  Atryn cannot attack, but defends with one Combat Die.  He moves 9 squares per turn.  Let the player who discovers Atryn control him, after his Hero's turn.  Atryn has four Body Points.  If Atryn dies, the Heroes will not be rewarded.

B: The Mummy in this room is Beliss.  If the Heroes search for Treasure in this room, they will find a Double Down Spell Scroll.

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