With Google and competitors now developing Augmented Reality
glasses, I fully expect in the next ten years we'll be playing Augmented
Reality videogames, and in twenty years such glasses will be as common as smart
phones.
But what will these kinds of games look like? If the Kinect is any indication, traditional
genres won't cut it. Many reviewers of
Kinect games that require the player to run in place claim that either it's hit
uncanny valley, or trying to retrofit old genres with new control schemes
doesn't work well.
Heck, when the NES powerglove came out, about the only thing
it was useful for was racing games; everything else was much better off with a
normal controller.
But the Kinect works just fine with some games, like Kinect Adventures, because the mimicry of player to onscreen-character is almost
exact; no need to run in place here.
So with AR glasses, don't expect old genres to work the
same.
Old Genres That Will Still
Work
Puzzle Games - Tetris will always be there. Waiting at the dentist's office? Pop open a game of Angry Birds.
This, but with a waiting room for a background. |
Odds are puzzle games will still work the same, just as they
do on a touchscreen device; the only difference is you will make gestures in
the air. Many puzzle games will be
nothing more than a window on your glasses, and won't really be ARGs.
Other puzzle games and retro arcade games may interact with
the outside world. Imagine being a
passenger on a long ride, so you play a game out the window, where you fly a
craft around the real obstacles outside, like fences, mountains, signs, trees,
buildings, or other cars.
Like these kinds of games today, puzzle games and quick-fix arcade
games will be "timewasters" just as much in the future.
Adventure Games - I see a huge comeback for this
near-extinct genre. These will become an
extension of Alternate Reality Games, but here they will be tailored to the
area you live in. Perhaps you give a
starting location and a radius, and the game generates characters, objects, and
puzzles that only you see, but can be spread anywhere within your defined
space. They will start off simple, such
as creating a game of Hide-and-Seek with an object (find the treasure chest
hidden somewhere on your property), and will grow in scope, allowing multiple
players in the same game, and offering more intricate puzzles and deep
storylines.
Sports Games - Non-contact sports, anyway. If you and three friends want to get together
in a park and play a game of Virtual Bocce, or go Bowling in an empty parking
lot, you'll be able to. For that matter,
you'll be able to play Chess on an empty table, and anyone hooked into your
game can watch through their own glasses, even if they aren't participating.
Old Genres That Won't
Work
First-Person Shooters - I know, I know; this is the thing we
all wish we could have. Since I first
heard of the concept of ARGs, I've wanted to play a first-person shooter or
survival/horror game. Unfortunately,
even if the guns are virtual, the fast-paced nature of the genre means you'd be
running around a city, paying attention to the game and not traffic.
Contact Sports - Sure, you'll love to be able to play
basketball even if there's no hoop available, but glasses and contact sports
don't mix. You'd need to bring goggles
to go over your glasses, and even then I wouldn't want to chance it. Delicate technology and a hard fall mean
there won't be a big market for it.
Street Hockey nets will remain just as popular as always, and AR glasses
won't change that.
New Genres
LAMMARGs - Live Action Role-Playing isn't a videogame
exactly, but it will be. LARPing and
MMOs will mix into Live Action Massively Multiplayer Augmented Reality Games (we'll
work on the acronym). Players won't need
to dress up, and fighting will be much rarer, but they will take fantasy worlds
we've only seen on screens and in our heads and merge them with reality. This will be the logical extension of
Adventure Games mentioned above, and will likely evolve from them, rather than
being created with the idea of an MMO in mind.
Board Game Hybrids - Similar to Virtual Chess explained
above, new board games and miniatures games will utilize the environment to
play a live game of Monster In My Pocket, or Virtual Warhammer 40K. You would no longer need a flat surface to
lay out a board, but instead your uneven surface could be overlayed with a 3D
board. Many Augmented Reality games are
already close, such as ARhrrrr, or the Rock 'Em Sock 'Em Robots app.
But imagine you're at a bar with some friends, and the table
is littered with empty glasses and bottles.
The table could be transformed in your vision to a grassy field, and the
empties become trees and bushes. Then
you and your friends march armies of orcs to the middle and attack, using
gestures and non-interfering hand movements (to minimize the chance of knocking
over drinks).
I am sure there will be many more new genres as the
technology becomes more popular, beginning with these simple hybrids. What genres can you think of that might be
exclusive to AR glasses? What old genres
might still work, and what genres will need to be revised or canned?
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