I also made a couple of minor changes to a couple of Frenzies. I changed the Fountain Frenzy to be clearer; the point
of that card is that the Zealot should not be able to be killed by the Sword attribute, but
might still be killed by the Fire attribute.
I also changed the Secrets Frenzy, because the Zealot its
attached to can still be killed by Fire, though not converted, so it's not as
powerful as Fountain or Overhill, which are supposed to be similar cards. To compensate, the Reason attribute is now
only -1 instead of -3 on Secrets. Later, I think I'll try coming up with more Frenzies to provide some more variety.
I also changed the backs a little more so there's a little
bit of a border around them so you can see where you're cutting if you print
them out.