That's all I did this week.
Halloween is a fun holiday.
Friday, November 1, 2013
Dev Log: Horror Text Adventure #26
The player now has a limited inventory of two items. Previously, the player's inventory vector
could be expanded indefinitely each time they picked up a new item. I may mess with it later so a player can wear
pants with pockets, or a backpack which lets them carry more, though I'd want
it to be realistic in terms of the size of things (no sticking sleds in your
pocket). At the moment there are items
which can hold items, like dressers, and they can currently hold an infinite
number of items, so that'll need to be fixed too later.
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