Friday, November 1, 2013

Dev Log: Horror Text Adventure #26

The player now has a limited inventory of two items.  Previously, the player's inventory vector could be expanded indefinitely each time they picked up a new item.  I may mess with it later so a player can wear pants with pockets, or a backpack which lets them carry more, though I'd want it to be realistic in terms of the size of things (no sticking sleds in your pocket).  At the moment there are items which can hold items, like dressers, and they can currently hold an infinite number of items, so that'll need to be fixed too later.

That's all I did this week.  Halloween is a fun holiday.

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