Tuesday, August 6, 2013

Dev Log: Horror Text Adventure #15

I didn't get much done the past couple weeks; mostly I got item descriptions to show up correctly.  I think I've got it down to the minimum number of lines possible, though that's not necessarily the best or most elegant solution (those lines are a little complex and have functions within functions).

But in any case, it works for any number of items with any number of sentences in their description.  I think the next thing I'll try to tackle is getting some world gen sort of things, so rooms can be made up and connect to each other.  Not sure how to do that quite yet, so this may be a frustrating experiment.

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