The Wii has made a bold attempt at changing the way
controllers work. The PS Move copied it,
then the Xbox Kinect brought it to the next level, eliminating plastic
altogether in favor of the player's body becoming the controller.
The Kinect will be a gimmick for a bit, but I think that the
next gen consoles will feature such a device as the primary means of control.
This is a great thing for getting non-gamers gaming and
putting consoles in every home, making them as much a part of normal life as
the television they're attached to.
I remember the first time I ever stayed up all night. I was playing Dinopark Tycoon, and I had no
idea how long I had been playing until it was already four in the morning. I was shocked; I didn't expect it to be later
than nine PM!
Dinopark Tycoon. Awesome. |
But now the much more physical controllers are changing
that. Not only are they more
user-friendly for non-gamers, but they tire you out. Sure, playing Wii Tennis is not as exhausting
as real tennis, but it's a step up from sitting down with a controller in your
hands.
Nintendo didn't need to come up with the Wii Fit, because
people will start to get in shape from normal Wii games, and getting in better physical
shape makes you a better player, whether you're playing a physical game or not.
Physical shape has a direct correlation with mental agility,
which is evident from kids to Alzheimer's patients. Long have older generations claimed that
videogames will make you lazy and rot your brain, but we can now prove them
wrong beyond a shadow of a doubt.
Some hardcore gamers backlashed against the Wii when it first
came out, claiming that it was more a baby's toy than a console. Hardcore gamers who bought it discovered that
much more subtle movements could be made to achieve the same effects in games
like Wii Sports, so they sat on the couch and played the Wii as they'd always
played videogames.
It was strange to me that such a reaction would occur. There was actual resistance to getting up and
moving while playing videogames, rather than a huge welcome and a thanks from gamers
tired of the overused two-handed controller.
Not pictured: how the Wii is supposed to be played. |
While Nintendo tried to get new gamers, they alienated the
old. Now, with Sony's and Microsoft's
attempt at similar schemes, hardcore gamers are grudgingly accepting that this
is the way games are moving.
I find it funny that the original gamers were tech geeks pioneering
the field, and now those same gamers are hesitant to try new things. It's like being a movie buff when the talkies
came out, and disliking the fact that you actually have to listen to movies
now.
Videogames are still in an early era, and we should embrace
every new invention that comes along, until it has demonstrated itself to be a
failure, rather than jumping on the bandwagon and disliking anything new.
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