Anyway, it's just another bitmap.
Next I had a bit of fun remembering how to make the
character move. I've made the simplistic
version first, where just holding an arrow key down or the WASD keys sends the
character is the right direction on the screen that you want. Unfortunately figuring out the correct
placement of the event listener took some time.
First I made a Player class with a Bitmap in it, and put the
event listener in there. That didn't
take, so I put it in Main. That didn't work, so I attached it to the
Player object through main. That didn't
work, so I attached it to the stage.
That didn't work, so I changed the Player class so it extends the Bitmap
class, and added it inside there. That
didn't work, so I then added it to Main
again. That didn't work, so I attached
it to the Player class again through Main. That didn't
work so I attached it to the Stage again
through Main.
Ah! There we are.
Only the last possible combination of class types and attachments,
of course.
But it works. And
that is a lovely thing.
Hey just stumbled on your blog searching for heroquest stuff. That's good enough for a follow. ;)
ReplyDeleteThanks! I should get back into HeroQuest mods; seems to be my most popular feature!
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