First, a couple of notes:
I've decided to move the Frenzy Distortion out of this
initial set of cards. Firstly, having an
even 24 cards for all card types/colors (and 48 locations) makes things simple
to print out (since there can be 8 cards per page). Secondly, Distortion was the biggest Frenzy I
was kind of iffy on the artwork, so when I do the next set of Frenzies I'll be
looking for other artists and maybe a better match will be found. Lastly, the big one, is that this is a card
that might really mess with things, and I want the other more
"standard" cards to be thoroughly playtested before adding in a card
like Distortion.
Also, I got into contact with
Lane Brown, whose artwork I've
"borrowed" for a few cards so far.
He's happy to let me use his personal artwork, but commissions might be
a sticky issue, so I have to change any art I've used of his that have been commissioned.
Thankfully, only Steadfast Clan needed
artwork replaced, so I'll replace it in a later post.
Also, since I know
his last name now, it'll be added that to the credit on the side of each card.
Last quick one: I've changed the name of Android 8 to
Android 4, just because there's a character named Android 18 from Dragon Ball,
and that's a little too close. Might
have been in the back of my mind or something when I created the card.
In the last set of 24 cards, there were quite a lot of Blue cards. For these next 24 cards, the number of each is a bit more
even, though there's a few extra Greens than anything else.
[Edit 10/7: Some artists asked me not to use their work, so they have been deleted from this post. Any missing cards will be added in a later post.]
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Dichotomous was a tough one; being that it's a an adjective,
and I was using it to describe basically how the big two attributes are Reason
and Fire. So the suggestion of the name
is that it's torn between two very different ideals. Hopefully at least a smidge of that comes
across in the artwork. But, having found
that artwork, I found a quote from The
Strange Case of Dr. Jekyll and Mr. Hyde, which naturally flows with the
initial idea of Dichotomous, and ties with the new artwork.
Servants of Emptiness is Blue's basic card. Although it suggests Green a little bit with
the robot, the robot and the person are watching the sunset in peaceful
silence, so I thought the picture would be better for a Blue card. No text because it's just nice to enjoy a beautiful moment in silence.
Fireflies is adorable.
When I saw that artwork, I didn't think it would fit with the style I
was shooting for, and I wouldn't be able to place it, but a looser interpretation
of the word "fireflies" makes it work. Here, the original attributes were 1's
straight across the board, but I boosted the Reason attribute because the
special rules didn't justify such an abnormally weak card. We'll see if this balances out a little better.
Dead on Arrival is one of those cards where I had a
particularly gruesome idea for the artwork, and there was no way in seven hells
I'd be able to find what I was looking for, so the next best thing would be to
re-imagine it and see what come up. The
artwork for this is kind of like a tree-skeleton hybrid, and looks better when
it's not cut off by the condensed space of the card, but hopefully it captures
enough here that you can get the gist. I
decided to go with no flavor text on this one because I felt that most
unattributed text would seem like it's coming out of the mouth of the character
in the card, and I couldn't find a voice that quite worked for it. Perhaps its stunned (or perhaps creepy)
silence works better.
Shameful is a tricky one; I added 1 to its Water attribute
to make it even like a Servants card.
This partially works in the favor of the idea of Shameful: it's a card
which could be anywhere, but it's not proud of that fact. The trick with the special text here is that
Fearful and True Conversions have their own advantages and disadvantages. If you Convert by Fear/Fire, you get to keep
the card completely, and there's no chance of losing it, but you also don't get
to play with it. If you Convert by
Reason, you get to use it as if it were your own card, but that means there is
a chance you could lose it. So to me, at
least for now, those two ideas balance out, so the special text here should not
significantly affect the balance of the card.
For the art, I guess I can see how someone might see the red and
consider that a Joker's grin, but the eyes make him look sad, and his lack of
real mouth sadder still, so I think it looks appropriate for a card called
"Shameful".
José
Arias likes to use chained creatures in his art, and the artwork for Caged is
just one of many. It works in lots of
circumstances, but none more so than Caged.
I could have picked practically any of his chained creatures for it, but
for a Blue card I settled on one that looks more human and less vicious.
Kamikaze, like Fireflies, began as 1's straight through, but
this one was even tougher to balance because it just seems so unbelievably
devastating. However, I changed the text
so it only pulls off it's big kaboom if it's Killed, when it used to be
"Killed or Fearfully
Converted", so to begin with that mitigates it a little. Also, I bumped the Sword to 3, which, despite
making the card more powerful, makes the special text less effective, because
it becomes harder to straight up Kill Kamikaze now, and it's harder for
Kamikaze to intentionally Kill itself (by charging into battle knowing it won't
win). The player would need to Frenzy
the Sword down, or the Opponent would have to make a big mistake.
The Architect was probably inspired by the God of War
character, who always intrigued me, so it makes some sense to me to keep the
artwork Grecian. I didn't really have an
idea of what I wanted for artwork, since it could be any sort of person, but I
think this woman gives an expression of that shrewd, critical glare that works
well for the card. It would have been nice to add some flavor text, but alas, no room.
Mystics was very tough to pick for, since any number of
pieces of art could have worked, but I want to differentiate it from the more
"general" feel I kept getting.
So I went with a pun.
Just like each color has a Servants card, and a card that is
opposite to its ideals, each color also has a card that stacks all of its power
in the defining attribute of that color, and embodies that color. For Yellow, it's Cavernous. Cavernous was originally in reference to an
empty chest cavity, as in "heartless", because it is the most vicious
creature there is. I decided to go with
something hopefully disturbing for the flavor text. Maybe it comes out cheesy. To me it's something Pennywise might say. [Edit 10/3: Cavernous removed, see above].
I had many options for Lidless, too, and like Mystics, I
didn't want it to be too generic. The
suggestion is basically that Lidless can see through a person to find their
true weakness, since Frenzies can really change a card's attributes. I should probably add some errata for how it
deals with The Hidden, now that I think about it. The Hidden shouldn't be forced to show its
Frenzy if it's not using it. [Edit 10/3: Lidless removed, see above].
The Derelict is probably from Grime, if I were to place a
Crusader with a Location. They are
Yellow precisely because Yellow is all they know. Grime is like Yellow's breeding ground for
crazies to use for their purposes. But
the special rules text indicates that, if The Derelict is in another Player's
Field of Play, it must have been Truly Converted (there are probably lots of
special circumstances, but as a general rule), so being that it's convinced of
its new religion, it is even more hot-tempered.
Systematic could have been quite the generic card, as
well. It seems a lot of them are that
have no special rules text, which makes sense.
For systematic, the name and attributes suggest that it prefers to win
over by Reason first (hence it's Green), and failing that, Fire, and failing
that, just Killing its Opponent. The
picture is a tad cyborg-y so that works.
Vermin needed some kind of animal for its art, and using
actual rats would be too on-the-nose, so this hellish alien dog-bee-thing works
well.
Returned is meant to mean "returned from the
dead", and it is now equipped with knowledge of the afterlife (hence it is
Green). The quote may be a little
cryptic, but it's a bit of a joke: now that Returned has seen that afterlife,
it never wants to go there again. The
artwork is very zombie-like for an alien, so I went with it.
Servants of Solidity is Yellow's "Servants" card,
and naturally looks like Master Blaster, and of course the flavor text is a
pun. Cuz that's the way I do things.
The original placeholder for Creatures was a unicorn, which
worked well. I wanted to juxtapose the
term "creature" which suggests a less-than-human intelligence with
attributes that suggest otherwise, like a dolphin. Here, this big pack animal works well for
it. The special rules basically makes
Creatures to be a very tame animal that startles easily.
Pollen was tough to find art for, as well, without just a
picture of pollen. But this works well,
if you imagine the blue mist as being the Pollen, and the xenomorph-type
creature as being the victim.
Echoes is pretty awesome.
Far better than the original placeholder, which was the Greek legend of
Echo. A mite different, I'd say.
The Expired was tough, partly because I'd forgotten what my
initial intent was, and also because the name suggests something zombie-like,
but I knew it wasn't meant to be just the Returned or Dead on Arrival. So this interpretation is vaguely demon-like,
as if these creatures live in a hellscape, and cannot be killed. Because of that, you can't Kill them in a
Crusade, so Killing them instead acts like Conversion through Fire.
I bumped up the Fire attribute on Lost Souls by 1, because I
think the difficulty of the special text makes it worth it. In fact, it might be so frustrating I might
want to bump it up to be even more powerful, if the balance just isn't
there. We'll have to see. For the art, it's got angel wings, but is
clearly emaciated, and it's a very, very Red card. I think I like where that story is going.
I spent too much time trying to figure out both what artwork
to use for The Awoken, and what flavor text to use. I went with this artwork because she looks a
tad tired, but beyond that I didn't have much of an excuse. I suppose I'm partly keeping it because it's
a Blue card, and Blue needs more pacific-looking artwork, and this works for
that purpose. I think I settled on no
flavor text because I couldn't capture the voice. But heck, just because there's room for
flavor text, doesn't mean there always needs to be some.
Take, for example, Sorrow Symphony. No flavor text because I wanted the art to
speak for itself. I had many options for
where to put this piece of artwork (Lost Souls and The Winged among them), but
I think in the end, this art goes with this card best. It is similar to Lost Souls in feel, though
it's Yellow, and hopefully a bit more sorrowful. I really like how you can see the second one
in the background.
Slaughterhouse is Red's super-Red card; the card that
typifies it completely. Slaughterhouse
was always meant to be a beast of some kind, and this one certainly looks the
part to have those attributes. As far as
the flavor text goes, I considered having none, but this Poe quote is awesome,
too, if you read it as from the little guy in the bottom left corner.
Next set of cards will have new artists; this set have been
pretty much used up!