Tuesday, May 13, 2014

Dominion: After Dark Part 11 - Price Fixing & Suggested Sets

I've decided to change Chaplain's cost to 3, down from 4.  I also changed its ability from being able to trash up to 4 cards down to 3.  Even being able to trash 4 cards didn't justify the original price, so I think this will work out better.

I also upped the price of Hanging Tree from 3 to 4, because it seemed to be overpowered when I tested it.

These two price changes don't effect the suggested sets that use them enough to need to alter them, as the prices are still even enough to work.

As for new suggested sets:

Dominion: After Dark alone:

Someone in London: Con Man, Folklorist, Goblin, Graveyard, Hideaway, Hunchback, Midwife, Physician, Ripper, Werewolf

This one is a charm- and curse-filled set, but doesn't use Apparitions or Poltergiest.

With vanilla Dominion:

Crime & Punishment: Bureaucrat, Moat, Thief, Throne Room, Witch / Angry Mob, Dark Forest, Folklorist, Funeral Home, Physician

This one, as the name implies, is attack-heavy.  However, it's also low on extra actions, and low on charms, so that makes Folklorist a must-have card for every player to get early in the game.

With Dominion: Intrigue:

At the Gates: Courtyard, Scout, Steward, Tribute, Upgrade / Banshee, Hunchback, Knocker, Seance, Werewolf

This one is also fairly low on extra actions, but there are enough that there should be no necessary card, so players can breathe a little easier here.

With Dominion: Alchemy:

Outsmarted: Apothecary, Herbalist, Philosopher's Stone, Possession, University / Campfire, Con Man, Hideaway, Ripper, Voodoo Queen

Originally with this one I had Vineyard instead of Possession, because Possession is a very evil card... but then I decided this ought to be a very evil set.

With Dominion: Guilds:

Too Rich for My Blood: Doctor, Herald, Masterpiece, Soothsayer, Taxman / Blood Pact, Chaplain, Ghost Town, Hanging Tree, Wendigo

This one is big on money, so it might be a fast-moving game.

Test 'em out, see how they work!

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