With all the Wither
floating around in Jund, some colors should have ways around it.
According to the MtG wiki, Black is usually the only color that gets
to removes counters off things. However, I figured that since most
counters are positive, with notable exceptions being -1/-1 counters
and poison counters, perhaps the colors that don't often remove
positive counters will be able to remove negative counters. For this,
I primarily picked green and white, so we'll start with some Green
counter stuff.
*Edit 4/29: Witherkin, not witherin. Oops. |
What with -1/-1
counters not necessarily being in every opponent's game plan (what if
they were Azorius Shamans/flyers?), each of these cards provides
some -1/-1 counter hate, but also does something else, just in case.
Natural Balm has
the benefit of targeting two creatures, but it is also an expensive
cantrip if you have to use it that way. Also, both Natural Balm and
Lift Up are instants, so they can act as combat tricks. The untapping
for Lift Up messes with blocks, but the removal of counters in both
cases can make a blocker (or even attacker) bigger than they appear.
Like all Djinn,
Misty-Eyed Dimmer gives the player two options. In this case, it
provides the flavor of a Green creature.
Neutralize, of
course, is good sideboard tech, with a normal use case (artifact or
enchantment hate), and the expansion-specific hate (counters).