Lots o' text. Click. |
I notice here the
inconsistency with the wording of Followthrough, so I think if I make
a Seffala version 2, I will most certainly strive for a more
consistent version of it. It should probably be a cast trigger at all
times, rather than an ETB trigger for permanents. Other than that,
these are all your basic bonuses for Followthrough. In some cases,
the bonus just amplifies the effect (lie Swept in the Current), while
in others it provides an additional effect (like Drover's
Deliverance). Inveigle was definitely another word of the day from dictionary.com.
I like the flavor
of Fading Dimmer; it's suggestive of an old Djinn who can finally
spend the last of its essence for a final effect. Little Brighter,
meanwhile, is like a baby Djinn that's just learning the ropes.
(I also like the number of Brighter/Dimmer puns I have managed.) Skyquake is anti-Shaman tech. Normally red only hurts ground
creatures when it comes to mass damage spells, but it's not
unprecedented to get a flyer-only spell in Red. Hack Through is a
Green-hate card, especially with all the Moss Wall tokens Green gets.
I have a feeling
that both 'Vitiators' and 'Gorgonops' may have been more words of the
day that I managed to find a place for. Quiet Violence is restrictive
removal, but not restrictive in Black's normal way, but rather in
White's, I think, so I think in the future one of the things I need
to keep in check is cards that bend the color pie just a tad too
much. I like how Disease worked, in that you can get rid of near
anything in the format, but you have to take a big hit to do so. And
for the very few creatures with toughness greater than five, you can
shut them down for a turn without having to take the damage quite
yet. Perhaps, however, it could be a cheaper mana cost.
No comments:
Post a Comment